Key Contributions |
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1985 A three-dimensional computer
graphics workstation ABSTRACT Interaction with representations
of solid, surface or wire-frame models is an aspect of MMI design which
has hitherto proved difficult to accomplish satisfactorily. For instance,
input methods which describe motion or user instructions to the system,
while simultaneously permitting free movement in the immediate environment,
have as yet to be implemented successfully. It is argued that the union
of several different interface media, necessary to facilitate this complex
collection of tasks, might permit a better understanding of fundamental
issues related to the problem. It is further argued that only through
prototyping such collaboration in flexible MMI exemplars can hypotheses
related to 3D interaction be fully tested.
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